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I’ll for sure be pissed and be done with NBA 2K21

I know that is a shitty thing in their part and nba 2k21 mt coins they have not been reliable the previous 3 decades but it’s just like when the ps4 came they stopped putting effort into their 2ks and 2k14 about the PS4 was amazing and everyone loved it. Anyhow my point is I actually love what they have done together with the meter and believe it seems fantastic and plays good so far and I’m not bashing them for it appearing the same since it is supposed to look exactly the same until next gen.

So sensible dribbling gotcha. Now if it’s still bad and seems exactly the exact same and plays the same on next gen I’ll for sure be pissed and be done with 2k but as if I know that’s my opinion things.Sorry for punctuation BTW phone is actual laggy.Dribbling was kinda cruced the way you do motions doesn’t transition or correlate nicely. Like the brand new means to do a behind the back just does not flow well with other moves.

I really liked the dribbling more, seemed like it was harder to junk 1 move together a bunch and easier to chain different moves more easily, I think as we get more used to the dribbling it could be a whole lot easier than 2k20. Even if it is miles better than 20 we are still a road trip from any other 2k.

There’s no sizeups, and the dribbling feels anything but smooth, it feels as though it has RNG. I really don’t know how it progressively gets worse and worse year after year. We are miles behind 16, 17, and even 19. The dribbling just feels as though it has a low skill gap, and the greater skilled motions (18 half spin, walkback combos, etc) all seem clunky and uncomfortable. Like in 19 or 17 the highest skill moves , and it felt as though you had complete control over your own player.

You can not have a considerable skill gap with sizeups that a movie of the pole that the game is going to do to you. Its fun because it’s simple to use and easy to chain. Realistic dribbling is the way it needs to go for a true skill cap to come. The same as in real life the game needs to have the ability to separate the Kyrie’s from the Pat Bevs in terms of hitting that it has to do other than simply locking out animations for non ball control and simply making high ball control just have quicker dribbling.

A game with sizeups that automatically set the speed of a movement is going to be a whole lot simpler to use rather than a sport where you’re required to create your own speed and use that for your advantage.



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